"Check it Out" - Deconstructed - PART 1
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By Joe Hogan - 13th Feb 2004
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The aim of this tutorial is to give users of Leon and Lola
advice and tips on how to gain realistic vocals from the Vocaloid
Editor.
This Tutorial will take you through some of the techniques used
in the Leon Demo "Check it Out". Although the tutorial
is directly related to Leon, the midi files and techniques described
can be used to similar effect with Lola aswell.
please note: The midi files in this tutorial assume that Leon is
vocaloid singer 0. If this is not the case, ie you installed Lola
first, simply change the singer to LEON in the control track before
the first note of the phrase (see "changing singers" in
the vocaloid help file)
This tutorial assumes you are already familiar with the basic functionality
of the Vocaloid Editor as outlined in the Vocaloid
TUTORIAL.
LEON
Demo - Check It Out (MP3) - This is the final song.
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Phrase 1 - "Come on, yeah, yeah"
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Tip. The most important peice
of advice to getting natural sounding vocals from vocaloid
is .... Sing the phrase you are trying to create.
It doesnt matter how bad your voice is, as by singing it
out loud you can hear how you phrase the vocal line rhythmically.
Listen to how you leave gaps between notes, how you slur
up into notes and bend the note slightly (up or down) at
the end of the phrase. Also note how you pronounce the words
as this often wont be the "correct" pronunciation.
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To start this phrase, set the tempo to 90BPM (use pencil tool in
the tempo track), and make sure the "show phoenetics"
light is on (underneath the transport controls in the top right
of the screen). Then draw in the notes with pencil tool and put
in the lyrics "come on, yeah yeah". Then press the phoneme
transform button (ae). It should look like this.....
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Phoneme Correction |
As you can see the word "yeah" does not translate into
phonemes properly......
No problem, simply correct them so the following phonemes are
used: j e - i: - j e - e@ (ye-ee-ye-air).
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Also the velocities of the last 4 notes are a little loud so reduce
them to 61.
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Now, press play and have a listen....
It sounds ok.
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Phrase 1-1 so far
(MP3)
Phrase 1-1 so far
(MID)
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Phoneme Improvement |
Now the words are in place use the pencil tool to split the
word "on" over 2 notes, you will need to correct
the phonemes so it looks like this....
As you can see I changed the phonetic Q (from "on")
with V (sounds like "un"), as that sounds slightly
more natural in this context. Also its worth moving the 'm'
phoneme from "come" to the beginning of "on".
So its pronounced more like "cu mon" rather than
"come on".
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Vibrato Adjustment |
Also add "normal" vibrato to the 3rd and last notes by
dragging it over from the "icon palette", adjust the length
of the vibratos with the pencil tool. The vibrato on the last note
requires adjustment to the depth and rate, so the most intense and
quick part of the vibrato is in the middle of the note. After adding
the vibrato the the note, double click on it and select either depth
or rate, then in the "Vibrato Setup" window use the pencil
tool to draw lines (select "line") or curves (select "free").
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Consonant Adjustment
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Next change the consonant adjustment parameters.
This can be accessed by double clicking on any note, the "phoneme
edit" window opens. Now from here the sylables/notes of your
song are listed, simply select the one you want to change and hit
the "setup" button (bottom left). The "phoneme parameter"
setup window opens, hit the "setup" button. |
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Now you should be presented with the "phoneme Property"
window. From here you can adjust the length (strength) of each consonant,
the default value is 64.
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Now, adjust 'kh' and 'n' (1st and 3rd notes) to 0 and 'j' (4th
note) to 20. Now have a listen..
.....Its getting better!
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Phrase 1-2 so far
(MP3)
Phrase 1-2 so far
(MID)
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The Control Track |
The Control Track enables the adjustment
of various continuous parameters, similar to midi controllers. They
are essential to creating realism in vocaloid. You can select which
parameter to adjust by using the selector on the bottom left of the
screen. the wide area to the right of this is where you can draw the
curve. |
Tip. When using the control track, it is
hard to get acurate control of the line you are drawing. It
is useful to stretch out the bottom half of the screen, so
you can get more precise control. Simply click and drag the
horizontal divider between the control track and the sequence
window up or down. |
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Draw a dip in the brightness track under
the first 2 notes, to do this you need to select "free"
and set the interval to about 5. Then you can draw with the pencil
tool. |
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Draw an increase in Clearness on the second
half of the word "on" |
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Draw a dip in the noise track under the
second note and an increase on the last note |
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Also draw a decrease in the harmonics track
on the last note |
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Tip. The control track can be a little
daunting at first if you dont know what all the parameters
do. Here is a brief explanation of the parameters that we
have used so far:
When a singer sings, they are producing 2 types of sound,
the voiced sounds and the unvoiced sounds. The voiced component
is created by the singers vocal cords, and the unvoiced
comes from the mouth (lips, tongue, teeth etc). Vocaloid
synthesises the 2 elements seperately.
Harmonics. This controls the level of
the voiced or harmonic content of the voice. Vowels are
always voiced.
Noise. This controls the level of the
un-voiced content of the voice, eg. consonants like t and
s, also breathiness.
Brightness/Clearness. These 2 parameters
control, the balance of the resonances that make up the
voiced component of the vocal. In general increase them
to increase the higher frequencies. These parameters are
very useful for simulating how the timbre of a voice changes
with volume. They are well worth experimenting with.
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Now the phrase is finished....
Add a some compression, EQ and reverb to taste!
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Phrase 1-3 finished!
(MP3)
Phrase 1-3 finished!
(MID)
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Tip. ALWAYS bear in mind that your vocal
parts will sound different in the context of a song.
Often a very dull sounding Vocal line can come to life
when music is added. And Compression, EQ and Reverb are
often required to make it sit well in the mix, all of these
will change the way we percieve the sound. When using them
carefully you can control the dynamics, tonality and sense
of space.
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This tutorial will be continued in the next few weeks....
the next parts will cover subjects like, realistic pitch bends,
gender factor, how to get harmony vocals to actually sound like
singers rather than a voice being synthetically harmonised with
an fx unit, convincing starts and ends of notes, breathiness and
the megaphone semi speaking affect.
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The music and Lyrics contained
within this tutorial and media files are subject to Copyright Law
and cannot be used in your own work. |